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HOW TO PLAY

SURVIVE · COLLECT · UPGRADE · RISK IT

CONTROLS

  • Move (desktop) — WASD or arrow keys. Press P to switch to cursor mode, where your orb simply follows the mouse. Keys always override cursor mode while you hold them.
  • Move (phone / tablet) — drag anywhere on the screen, or use the on-screen thumbstick in the bottom-left corner.
  • Dash — Space or right-click on desktop, the DASH button on touch. Every dash triggers a brief slow-motion pulse, and dashing is the only way to damage a boss.
  • Fire — tap SHIFT for a single shot (hold it down with the Ion Blaster upgrade), or the FIRE button on touch. Aim tightens the closer the target is.
  • Power-up — ALT on desktop, the POWER button on touch.
  • Quit a run — press ESC on desktop or tap the QUIT button in the top-right corner on touch, then confirm.

POWER-UPS

Glowing capsules drop into the arena every so often. Grab one and trigger it with ALT (or the POWER button):

  • Electro Surge — a huge electric ring wipes nearby enemies.
  • Cryo Field — freezes the arena and crawls every enemy to a slow drift.
  • Pulse Nova — throws every enemy off the screen and clears incoming shots.
  • Auto Barrage — your orb fires non-stop on its own for a few seconds.

OVERDRIVE METER

Every near miss fills the Overdrive bar by 1, every clutch escape by 2. At 30 the arena is purged: time crawls, every enemy is destroyed, all incoming shots vanish and your hearts refill. A boss loses one heart instead of dying.

RUN UPGRADES FROM THE BANK

Fragments you bank between runs also buy run upgrades from the menu — single-run loadouts like the Ion Blaster (hold-to-fire), extra shielding, faster fragment income or a guaranteed power cell. They apply to your next run only and can be bought again. Banked fragments, records and cosmetics are tracked for signed-in players.

HEARTS & DYING

You start each run with 3 hearts. Every hit costs one heart (shields absorb hits first). When your last heart drops to zero, the run ends. Rarely, when you're missing a heart, a glowing ♥ heart pickup appears — grab it fast to refill one heart.

FRAGMENTS & THE UPGRADE BOARD

Golden ◈ fragments raise your score, fill your perk bar and are your currency mid-run. Every 2 waves the game pauses and the upgrade board opens: spend fragments on speed, dash, shields, magnet range, score multiplier and more. Prices rise with every purchase, shields are limited to 3 per board, and everything resets next run — every run builds differently. The action resumes in slow motion so you can get set.

NEAR MISS & COMBO

Skim past danger for NEAR MISS bonus points and combo. Extremely close calls trigger slow motion — use the moment. Keep the streak alive to multiply your score.

THE LAST SECOND EVENT

Every 30 seconds a warning sounds and everything becomes extremely fast and dangerous for 6 seconds. Survive it for a huge score bonus and extra fragments. This is where records are made — and where runs end.

RANDOM EVENTS

  • Blackout — the arena goes dark.
  • Gold Rush — fragments flood the arena.
  • Gravity Well — the arena centre drags you and every enemy inward.
  • Time Freeze — everything slows but you.
  • Chaos — spawn rates spike.

THE ENDLESS ARENA

The arena has no walls — you can fly in any direction forever and the view follows your orb. Enemies, hazards and fragments keep appearing around you wherever you go, so running is a real tactic.

BOSSES

Every 2.5 minutes a boss appears with its own shape, colour and attack patterns, and the arena locks — the view stops moving and a glowing border holds you inside until the boss falls, then you're free to travel again. The first boss has 3 hearts and each following boss gains one, up to 10 — after that they simply get meaner. Only dashing through a boss damages it: shots and power-ups do nothing. While it lives, fewer other enemies spawn — it's you versus the boss, and killing it pays out big.

DAILY CHALLENGE & SKINS

One modifier per day, same for everyone — check the daily challenge on the menu. Banked fragments unlock cosmetic orb skins on the cosmetics screen: 12 designs, purely visual, never a gameplay advantage.

KNOW YOUR ENEMIES

  • Chasers (triangles) — lock onto you and accelerate. Outrun them or bait them into walls and lasers.
  • Orbiters (satellites) — circle you and slowly close the ring. Break out before the circle tightens.
  • Drifters (diamonds) — bounce around the arena unpredictably. They're slow but easy to forget — check your blind spots.
  • Shooters (hex turrets) — hold position and fire purple projectiles every few seconds. Their shots are slow; never get cornered by two at once.

SCORING & STRATEGY TIPS

  • Play close. Near misses and clutch escapes are the biggest score source — and they charge Overdrive, your get-out-of-jail card.
  • Save a dash for the boss. Dashing is the only thing that hurts a boss, and each hit has a short cooldown — don't waste it panicking.
  • Spend fragments early. Upgrade prices rise with every purchase, so the cheapest upgrades first give the most value per fragment.
  • Use the endless arena. There are no walls — running away in a straight line is a legitimate tactic when the screen gets crowded.
  • Respect the LAST SECOND warning. When the siren sounds, stop chasing fragments and find open space before the six-second storm hits.
  • Grab heart pickups fast. They only appear when you're missing a heart, and they don't wait around.

FAQ

Is the game free? Yes — completely free, supported by ads. No download, no install.

Do I need an account? No. Guests can play everything. A free account adds cloud-saved records, the leaderboards, fragment banking between runs, skins and run loadouts.

Do skins make me stronger? Never. All 12 skins are purely cosmetic — the leaderboard is decided inside the arena only.

Does it work on mobile? Yes. Touch controls include drag-anywhere movement, a thumbstick, and DASH / FIRE / POWER buttons.